The devil’s
corporation.

A strategy game about good and evil in a fictional world. Unusual character cards, corporate progression and satire about bureaucracy and human flaws.

Release date

A dark fantasy world

Human flaws.
Lasting consequences.

Fictional cities live by their own rules. Pride, greed and envy become game statistics, while decisions change the course of the story.

A gothic city of canals and towers — world map artwork from Devil Inc
The world of Devil Inc · Map artwork
01

Different conditions

Each game territory has its own features and resistance. Card combinations can shift the balance of power.

02

Chain reactions

Money, technology and chaos are connected. The consequences of one decision may reach neighboring nodes.

03

Corporate progression

Souls are a fictional game resource used for cards and upgrades. The Book of Evil brings together the available progression paths.

Cards and decks

Build your demonic deck.

Every deck has its own character and gameplay bonus. Choose power, tempo or weaker resistance, then explore cards from the bestiary.

Noir

Shadows weaken resistance.

Deck bonusResolve protection is 15% weaker

Hunger I

Hunger I

Tier 1

Queen of Dusk

Queen of Dusk

Tier 1

Crimson Bargain I

Crimson Bargain I

Tier 2

Queen of Ash

Queen of Ash

Tier 2

Crimson Surge I

Crimson Surge I

Tier 3

Queen of the Scarlet Vault

Queen of the Scarlet Vault

Tier 3

Silent Haze I

Silent Haze I

Tier 4

Queen of Silence

Queen of Silence

Tier 4

Omen of Dusk I

Omen of Dusk I

Tier 5

Omen of Dusk III

Omen of Dusk III

Tier 5

Ace of Dusk

Ace of Dusk

Tier 6

Ace of Silence

Ace of Silence

Tier 6

Decks in development

Their bonuses are already playable. These are the first designs; full art collections are still in development.

Inferno Ball

In development

Inferno Ball

+8 souls per turn from each captured node

Dark Chancery

In development

Dark Chancery

Card effects last 1 turn longer

Inferno Lords

In development

Inferno Lords

Infection of adjacent nodes is twice as fast

Crown of Inferno

In development

Crown of Inferno

+30% to cards' power, but hand size is 1 less

Arcana

In development

Arcana

Greed and Gluttony reduce Money, but not below 1

Shadows

In development

Shadows

Resolve protects 20% less, node recovery is 20% slower

Illusion

In development

Illusion

12% of the strongest sin each turn reflects on the weakest

Territories

Places
and stories.

Three corners of a fictional world: ancient fortifications, empty wilds and cities beside dark water.

Ashen Citadel

Ashen Citadel

A gloomy fortress among ashen lands, stone walls and tall towers.

The Hollow

The Hollow

Ancient bridges and mountain ranges amid uninhabited expanses.

Blackwater

Blackwater

A city beside dark water, with canals and narrow stone quarters.

The Book of Evil — a silver cover with a red gemstone

The Book of Evil

Rules
and combinations.

The Book of Evil is an in-game upgrade tree. It brings together corporate laws and effects that shape each game’s strategy.

Cards. Decisions.
Consequences.

Release date

Language

Русский English

One day. Many calendars.

The world counts time differently. The beginning is the same.

Gregorian
October 31, 2026
Islamic (Umm al-Qura)
20 Jumada I 1448
Hebrew
20 Heshvan 5787
Persian
9 Aban 1405
Buddhist
October 31, 2569

Equivalents are calculated for October 31, 2026 (UTC). Lunar-calendar dates may vary by local observance.

Download

Choose your platform

Open external website?

You are leaving for the platform’s website.

Continue